The Game Company (TGC) is the next-generation cloud gaming platform that aims to allow everyone to play high-quality games without device limitations. TGC uses proprietary low-latency streaming technology, allowing users to play over 1,300 games from platforms like Steam and Epic Games without the need to download or purchase expensive hardware. TGC integrates with Web3, introducing tournaments, fantasy leagues, and a ‘Play-to-Earn’ mechanism, creating a seamless gaming and earning ecosystem. TGC has established strategic partnerships with DWTC-Emerge, Telcoin, Tencent Cloud, and Aethir, and has gained support from top-tier investors, redefining the way global gamers play, connect, and profit.
GMRT (Gamer Tag) is a token issued by The Game Company (TGC). To understand GMRT, you first need to know the game company behind it.
* Cloud gaming and multi-device support: With AI technology and Web3 integration, players can enjoy games on any device without expensive hardware or downloads, breaking through device and geographical restrictions. * Rich game library: With over 1300 titles covering a variety of games, catering to different player preferences. * Play-to-earn mechanism: Innovative play-to-earn model allows players to not only enjoy the game but also profit from it, exploring a new game economy model. * Support for bringing your own games: Support for games from platforms such as Steam, Epic, EA, Battle.net, etc., allowing players to integrate their own games and play on the platform.
* Generative AI Avatar NFT: Players can create unique avatars using generative AI and own them as NFTs, showcasing their personal style in and out of the game. * Fantasy League Innovation: Building an immersive fantasy league on the blockchain, players can participate in competitions, manage teams, and earn profits. * Blockchain Esports: On the blockchain-supported esports stage, players can experience fair and transparent high-level competitions, enhancing the esports experience.
The website showcases events such as Brawl Stars Autumn Edition, FORTNITE, Counter Striko cross-platform tournaments, providing event overviews, prizes, participating teams, live streams, past matches, and other information to facilitate player understanding and participation.
Once conducted closed Alpha tests in 33 regions worldwide, with 43,810 sign-ups, and ultimately selected 10,000 participants at random. During the testing period, there were over 41,000 on-chain transactions, players spent over 7117 hours gaming, and thousands of new wallets were created, resulting in significant test achievements.
The total supply was 108.7 million tokens at the TGE (Token Generation Event), accounting for 10.87% of the maximum supply.
Financing rounds and valuation:
The GMRT token enables users to vote on tournaments, thereby influencing the platform’s reward distribution. GMRT tokens are used to pay tournament entry fees for various game tournaments.
Staking Mechanism
Audience: Staking GMRT tokens to obtain player data.
Staking Decay: Implemented to prevent dominance by major players.
Rewards are distributed in the form of GMRT, from the inflation of token supply and game entry fee income.
Gaming Mode
3. Tournament: A special competitive event where players can use GMRT tokens to enter, compete for exclusive rewards, and gain recognition within the gaming community.
The token allocation, ownership, and lock-up period of GMRT (Gamer Tag) are as shown in the table below:
GMRT will land on Gate.io on 2025/02/13 16:00:00 (UTC+8)Spot Trading, stay tuned!
THE GAME COMPANY represents a major leap forward for the gaming industry by integrating traditional gaming with innovative blockchain technology. Through the use of GMRT tokens, we aim to create a more engaging, dynamic, and rewarding gaming experience for players worldwide.
The Game Company (TGC) is the next-generation cloud gaming platform that aims to allow everyone to play high-quality games without device limitations. TGC uses proprietary low-latency streaming technology, allowing users to play over 1,300 games from platforms like Steam and Epic Games without the need to download or purchase expensive hardware. TGC integrates with Web3, introducing tournaments, fantasy leagues, and a ‘Play-to-Earn’ mechanism, creating a seamless gaming and earning ecosystem. TGC has established strategic partnerships with DWTC-Emerge, Telcoin, Tencent Cloud, and Aethir, and has gained support from top-tier investors, redefining the way global gamers play, connect, and profit.
GMRT (Gamer Tag) is a token issued by The Game Company (TGC). To understand GMRT, you first need to know the game company behind it.
* Cloud gaming and multi-device support: With AI technology and Web3 integration, players can enjoy games on any device without expensive hardware or downloads, breaking through device and geographical restrictions. * Rich game library: With over 1300 titles covering a variety of games, catering to different player preferences. * Play-to-earn mechanism: Innovative play-to-earn model allows players to not only enjoy the game but also profit from it, exploring a new game economy model. * Support for bringing your own games: Support for games from platforms such as Steam, Epic, EA, Battle.net, etc., allowing players to integrate their own games and play on the platform.
* Generative AI Avatar NFT: Players can create unique avatars using generative AI and own them as NFTs, showcasing their personal style in and out of the game. * Fantasy League Innovation: Building an immersive fantasy league on the blockchain, players can participate in competitions, manage teams, and earn profits. * Blockchain Esports: On the blockchain-supported esports stage, players can experience fair and transparent high-level competitions, enhancing the esports experience.
The website showcases events such as Brawl Stars Autumn Edition, FORTNITE, Counter Striko cross-platform tournaments, providing event overviews, prizes, participating teams, live streams, past matches, and other information to facilitate player understanding and participation.
Once conducted closed Alpha tests in 33 regions worldwide, with 43,810 sign-ups, and ultimately selected 10,000 participants at random. During the testing period, there were over 41,000 on-chain transactions, players spent over 7117 hours gaming, and thousands of new wallets were created, resulting in significant test achievements.
The total supply was 108.7 million tokens at the TGE (Token Generation Event), accounting for 10.87% of the maximum supply.
Financing rounds and valuation:
The GMRT token enables users to vote on tournaments, thereby influencing the platform’s reward distribution. GMRT tokens are used to pay tournament entry fees for various game tournaments.
Staking Mechanism
Audience: Staking GMRT tokens to obtain player data.
Staking Decay: Implemented to prevent dominance by major players.
Rewards are distributed in the form of GMRT, from the inflation of token supply and game entry fee income.
Gaming Mode
3. Tournament: A special competitive event where players can use GMRT tokens to enter, compete for exclusive rewards, and gain recognition within the gaming community.
The token allocation, ownership, and lock-up period of GMRT (Gamer Tag) are as shown in the table below:
GMRT will land on Gate.io on 2025/02/13 16:00:00 (UTC+8)Spot Trading, stay tuned!
THE GAME COMPANY represents a major leap forward for the gaming industry by integrating traditional gaming with innovative blockchain technology. Through the use of GMRT tokens, we aim to create a more engaging, dynamic, and rewarding gaming experience for players worldwide.